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BetslipProvider

The BetslipProvider serves the purpose of storing a user’s bet before its execution, while additionally furnishing information regarding odds and states.

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Batch bet currently unavailable!

Usage

Wrap your application in BetslipProvider.

import { ChainProvider, LiveProvider, SocketProvider, BetslipProvider } from '@azuro-org/sdk' import { WagmiProvider, createConfig } from 'wagmi' import { QueryClient, QueryClientProvider } from '@tanstack/react-query' import { polygonAmoy } from 'viem/chains' const wagmiConfig = createConfig(config) const queryClient = new QueryClient() function Providers(props: { children: React.ReactNode }) { const { children } = props return ( <WagmiProvider config={wagmiConfig}> <QueryClientProvider client={queryClient}> <ChainProvider initialChainId={polygonAmoy.id}> <FeedSocketProvider> <GameUpdatesProvider> <ConditionUpdatesProvider> <BetslipProvider> {children} </BetslipProvider> </ConditionUpdatesProvider> </GameUpdatesProvider> </FeedSocketProvider> </ChainProvider> </QueryClientProvider> </WagmiProvider> ) }
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The AzuroSDKProvider incorporates the BetslipProvider along with all associated providers.

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The BetslipProvider necessitates access to the ChainProvider, and Socket Providers.

Accessing Betslip Context

import { useBaseBetslip, useDetailedBetslip } from '@azuro-org/sdk' const { items, addItem, removeItem, clear } = useBaseBetslip() const { betAmount, odds} = useDetailedBetslip()
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The useBaseBetslip hook is employed to gain access to items and facilitate their modification, while the useDetailedBetslip hook is utilized for obtaining additional information such as odds and states.

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The odds is an object where the key combination is determined by the concatenation of conditionId and outcomeId:

odds[`${conditionId}-${outcomeId}`]
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The states is an object where the key combination corresponds to conditionId:

states[conditionId]

Storing additional data

You can extend the betslip item in your global.d.ts to suit your needs by adding additional fields to the BetslipItem interface. This allows you to customize the data structure and store extra information as required for your application:

  1. Expand a namespace in global in your global.d.ts file:
global.d.ts
declare global { namespace AzuroSDK { interface BetslipItem { marketName: string selectionName: string } } }
  1. That’s it! Now you can provide additional data:
const { addItem } = useBaseBetslip() addItem({ conditionId: '...', outcomeId: '...', gameId: '...', isExpressForbidden: true, marketName: 'FTB', selectionName: '1', })

Example can be found here .

Props

type BetslipProviderProps = { children: React.ReactNode }

Return Value

type BaseBetslipContextValue = { items: AzuroSDK.BetslipItem[] // betslip items addItem: (itemProps: AzuroSDK.BetslipItem) => void // function for adding new items removeItem: (itemProps: RemoveItemProps) => void // function for removing item from betslip clear: () => void // function for clearing betslip } type DetailedBetslipContextValue = { betAmount: string // bet amount for single and combo bet odds: Record<string, number> // odds for each item totalOdds: number // total bet odds maxBet: number | undefined // maximum bet amount minBet: number | undefined // minimum bet amount states: Record<string, ConditionState> // status for each item disableReason: BetslipDisableReason | undefined // reason for prohibiting the bet changeBetAmount: (value: string) => void // function for changing bet amount isCombo: boolean // true if combo bet isStatesFetching: boolean // indicates states fetching isOddsFetching: boolean // indicates odds fetching isMaxBetFetching: boolean // indicates max bet fetching isBetAllowed: boolean // true if bet can be placed } enum BetslipDisableReason { ConditionState = 'ConditionState', // one or more outcomes have been removed or suspended BetAmountGreaterThanMaxBet = 'BetAmountGreaterThanMaxBet', // bet amount exceeds max bet BetAmountLowerThanMinBet = 'BetAmountLowerThanMinBet', // bet amount lower than min bet ComboWithForbiddenItem = 'ComboWithForbiddenItem', // one or more conditions can't be used in combo ComboWithSameGame = 'ComboWithSameGame', // outcomes from same game can't be used in combo PrematchConditionInStartedGame = 'PrematchConditionInStartedGame', // pre-match item in started game } declare global { namespace AzuroSDK { interface BetslipItem extends Selection { gameId: string isExpressForbidden: boolean } } } type Selection = { outcomeId: string conditionId: string coreAddress: string } type AddItemProps = { gameId: string lpAddress: string isExpressForbidden: boolean } & Selection type RemoveItemProps = Selection
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